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◀ Prasansoft▼ How to play, tips & more

robotShock

Pilot a battle robot through 7 random sci-fi bases and blast every laser turret.

You are MIKE, a battle robot with a laser cannon on its shoulder. The camera sits behind your shoulder, a yellow gunsight marks your aim, and every base you enter is built new each time you play: rooms, corridors, crates and turrets are placed at random, so no two runs look the same. The minimap in the corner fills in as you explore.

Your mission in every stage: destroy all the turrets. Gun turrets fire bursts of red laser bolts, laser turrets charge a beam (watch the thin red line and step aside before it fires), cannons lob plasma balls, mortars drop shells on a red warning ring and snipers lock on with a long laser sight. Enemy robots join the fight – troopers that strafe and shoot, fast runners that kick and heavy brutes with plasma guns. When the last turret falls, the exit portal opens: walk into it to warp to the next base.

Hold the fire button for a stream of blue laser bolts – but watch the heat arc around the gunsight: fire too long and the cannon overheats. Dash through danger, jump over shock waves and fill your energy bar for an EMP SHOCK blast that damages and stuns everything around you. Your laser gets stronger every two stages, from twin shots to a triple spread. Seven stages, the last one guarded by the 8-metre SHOCK TITAN.

Items drop from destroyed robots and turrets: ARMOR (+50 armour), ENERGY (+50 energy), RAPID (12 s of fast fire with no overheating), SHIELD (a bubble that blocks every hit for 10 s), 2X POWER (double laser damage for 12 s), LASER UP (one more laser level, up to a five-way spread) and the rare 1UP (an extra life).

Difficulty: choose EASY (5 lives, weaker enemies), NORMAL (3 lives) or HARD (2 lives, tougher and faster-shooting enemies, ×1.5 points) on the title screen.

Weapons: your LASER never runs out, and robots and turrets drop five more guns with limited ammo – SPREAD (a seven-shot fan), PLASMA (exploding plasma orbs), RAILGUN (an instant beam that pierces every robot in a line), MISSILES (two homing rockets per shot) and TESLA (chain lightning that jumps between enemies). Switch guns with 1–6, R or the mouse wheel (the GUN button on a phone).

Crates and barrels: the crates you hide behind can be shot to pieces – by you and by the enemy – and sometimes hold an item. Red barrels and fuel tanks explode: shoot one next to a turret or a group of robots for heavy blast damage, and keep away from them yourself.

📘 Read the full robotShock guide: every gun, every turret and how to beat the SHOCK TITAN

robotShock – Stage 7: the 8-metre SHOCK TITAN and its shock-wave ring
Stage 7: the 8-metre SHOCK TITAN and its shock-wave ring

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How to play

ActionKeyboardTouch screen
MoveW A S D or arrowsleft thumb (joystick)
Aim / lookmousedrag the right side
Fire (hold)left clickFIRE button (drag to aim)
Switch gun1-6, R or mouse wheelGUN button
Zoom aimright click–
JumpSpaceJUMP button
DashShiftDASH button
EMP shockE or QEMP button
Pause / soundP · MII button

A gamepad works too: left stick to move, right stick to aim, RT to fire, LT to zoom, A to jump, B to dash, Y for the EMP and Start to pause. Reached stages can be chosen on the title screen with ◀ ▶.

Enemies

All 7 stages

Stage 1: Hangar Bay

A warm, sunset-lit hangar with gun turrets and trooper robots – learn to move, aim and watch your heat.

robotShock – Stage 1 – Hangar Bay
Stage 1 – Hangar Bay

Stage 2: Cargo Docks

Open docks under a blue sky. Cannon turrets join the gun turrets, and the first runners attack.

robotShock – Stage 2 – Cargo Docks
Stage 2 – Cargo Docks

Stage 3: Cryo Lab

Snow falls over the cold lab. Laser turrets charge their beams – sidestep when the red line locks.

robotShock – Stage 3 – Cryo Lab
Stage 3 – Cryo Lab

Stage 4: Reactor Core

Green reactor light, mortar shells over the walls and the first heavy brute robot.

robotShock – Stage 4 – Reactor Core
Stage 4 – Reactor Core

Stage 5: Foundry

A red-hot foundry with drifting embers. Sniper turrets cover the long corridors.

robotShock – Stage 5 – Foundry
Stage 5 – Foundry

Stage 6: Command Deck

The purple command deck: every kind of turret and a big robot squad.

robotShock – Stage 6 – Command Deck
Stage 6 – Command Deck

Stage 7: Shock Core

The heart of the enemy base. Heavy turrets guard the arena of the SHOCK TITAN. Destroy them all to win.

robotShock – Stage 7 – Shock Core
Stage 7 – Shock Core

Tips and tricks

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Frequently asked questions

Is robotShock free?

Yes. It is free to play in your browser with no download and no sign-up. Ads are shown only on the page below the game, never during play.

Are the levels really random?

Yes. Every time a stage starts, a new base is generated: the rooms, corridors, props, turrets and robots are placed at random. The seven stage themes stay the same.

How do I play on my phone?

Use your left thumb to walk (a joystick appears where you touch), drag on the right side to look, and hold FIRE – you can drag on the FIRE button to aim while shooting. JUMP, DASH and EMP have their own buttons. A light aim assist helps on touch screens.

What happens when my armour runs out?

You lose one of three lives and reboot at the start pad of the stage, with destroyed turrets staying destroyed. Stages you have reached unlock on the title screen.

Who made the 3D models?

The robots, the sci-fi base kit and the turrets are free CC0 models by Quaternius (Animated Mech Pack, Ultimate Modular Sci-Fi and Turret Pack). The game, effects, sounds and code are original.

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