Titanfall Review: Score and Verdict (2014)
Titanfall, released in 2014, is a multiplayer-focused shooter with giant mechs called Titans. Its fast movement and quick mech drops created a sense of scale and speed that was new at the time.
What works
- Titan drops and wall running make matches feel dynamic.
- Maps are designed for vertical movement and quick flanks.
What does not
- It had limited content at launch, and its multiplayer population declined over time.
| Category | Score |
|---|---|
| Gameplay and shooting | 8.5/10 |
| Visuals and sound | 8/10 |
| Content and modes | 6.5/10 |
| Multiplayer and community | 7.5/10 |
| Value for money | 7.5/10 |
Our scores are editorial ratings out of 10, based on each game's design and reported features. They are not a record of hands-on play sessions on this site.
Who should play it
Fans of fast multiplayer shooters and mech combat.
Verdict
A fast, inventive multiplayer shooter with limited staying power. Our score: 8.0 out of 10.
Tips for Titan drops
Learn when to call your Titan, because the timing matters. Calling it too early leaves you exposed, and calling it too late can waste the advantage. Use the map's vertical layout to reach the enemy quickly, and keep moving to avoid being an easy target.
Maps and multiplayer
The maps are built for fast movement and quick flanks. Learn the spawns, the rooftop routes and the common choke points. Playing in a team that communicates about Titan timing is one of the best ways to win matches.
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