Battlefield 4 Review: Score and Verdict (2013)
Battlefield 4, released in 2013, expanded the series with destructible environments, large maps and a range of vehicles. Its multiplayer offered a strong sense of combined arms, though its launch was rocky.
What works
- Destruction changes how maps play, with buildings and cover collapsing during fights.
- Vehicles and infantry work well together on large maps.
What does not
- Launch stability problems damaged its reputation and took time to fix.
| Category | Score |
|---|---|
| Gameplay and shooting | 8.5/10 |
| Visuals and sound | 8.5/10 |
| Content and modes | 8/10 |
| Multiplayer and community | 7.5/10 |
| Value for money | 7.5/10 |
Our scores are editorial ratings out of 10, based on each game's design and reported features. They are not a record of hands-on play sessions on this site.
Who should play it
Players who enjoy large-scale team battles with destruction.
Verdict
A capable team shooter whose launch hurt its standing. Our score: 8.0 out of 10.
Tips for destruction and vehicles
Destruction changes the cover and routes on a map, so keep checking the battlefield when a building collapses. Use vehicles to control lanes, but work with infantry to defend against enemy armour. Learn the vehicle controls in a quiet match before you join a busy one.
Squad play
Squads with clear roles perform much better than players acting alone. Use the squad tools to call out targets and objectives, and stay close to team members who can revive or resupply you. Team play is the core of the experience.
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