Call of Duty: WWII Review: Score, Pros and Cons
Call of Duty: WWII returned the series to the Second World War after several years in modern and futuristic settings. Its campaign follows a squad through Normandy and the European front, and its multiplayer added new movement and classes.
What works
- The campaign has strong squad moments and a focus on character.
- Historical settings give the shooting a different feel.
- Multiplayer's war-themed classes gave players meaningful choices.
What does not
- Some players found the movement slower than recent entries.
- The multiplayer population was split across many modes.
| Category | Score |
|---|---|
| Gameplay and shooting | 7.5/10 |
| Visuals and sound | 8/10 |
| Content and modes | 7.5/10 |
| Multiplayer and community | 7/10 |
| Value for money | 7/10 |
Our scores are editorial ratings out of 10, based on each game's design and reported features. They are not a record of hands-on play sessions on this site.
Who should play it
Players who prefer a grounded war campaign and do not mind slower movement.
Verdict
A competent return to history with a strong campaign. Our score: 7.5 out of 10.
Tips for the campaign and multiplayer
Play the campaign on a comfortable difficulty first, because the early missions teach the squad mechanics that carry through the rest of the game. In multiplayer, choose a class that fits how you like to fight, and use the war-themed abilities when your team needs them. Communication matters more than individual skill in the larger modes, so call out enemies and objectives.
Who should go back to it
Players who left the series after the modern settings may find this return to history refreshing. The story focuses on individual soldiers rather than global threats, and the campaign uses real places and events as a backdrop. If you want a grounded war story with strong squad moments, this game is worth returning to.
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