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BLOCKO Guide: Scoring, QUADs and Tips for Every Level

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BLOCKO is a free falling-blocks puzzle with glossy 3D blocks. Seven block shapes fall one at a time; fill a row from wall to wall and it disappears. This guide shows how scoring works and the habits that take you from level 1 to the fast levels.

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The scoring table

ClearPoints
1 row100 × level
2 rows300 × level
3 rows500 × level
4 rows – QUAD800 × level
T-spin (1/2/3 rows)800 / 1200 / 1600 × level
Back-to-back QUAD or T-spin+50%
Combo (clears in a row)+50 × combo × level
Soft drop / hard drop1 / 2 points per row

The lesson is clear: one QUAD is worth more than three single rows together, so the best players build for QUADs.

How to set up a QUAD

  1. Keep one column empty – the far right or far left is easiest.
  2. Stack the other nine columns flat and fill four rows.
  3. Drop the long I piece (light blue) straight into the gap.
BLOCKO – four rows clearing at once for a QUAD
A QUAD: four rows cleared with one I piece

If the I piece takes a while to come, hold one: press C (or the HOLD button) when an I appears and you are not ready yet.

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Use the ghost piece and hard drop

The transparent ghost shows exactly where the piece will land. Move and rotate until the ghost sits in the right spot, then press Space to hard-drop – it saves time and scores 2 points per row.

BLOCKO – early level with the ghost piece showing where the block lands
The ghost piece shows the landing spot

Keep the stack flat

T-spins for experts

When a T piece is rotated into a tight gap that has blocks on at least three of its corners, the clear counts as a T-spin and scores far more. Leave a T-shaped slot, drop the T beside it and rotate it in at the last moment.

Surviving the fast levels

BLOCKO – level 11 with a tall stack and fast falling pieces
Level 11: pieces fall very fast

Your best score is saved in your browser. Ready to beat it?

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