Sweet Bullet Guide: Beat the Snipers, Master the AK, Beat the Clock
Sweet Bullet is a free 3D first-person shooter that runs in your browser. Armed men in SWAT gear – 4 machine-gunners and 21 snipers – hold an old wood-panelled building, and you have an AK rifle and one goal: reach the exit. It is the web remake of Thai Shooter, the PC game Prasansoft made with FPS Creator in 2013. This guide explains how the gunfights work and how to score big.
Controls
| Action | Keyboard and mouse | Phone |
|---|---|---|
| Move | W A S D | left thumb |
| Look / aim | mouse | drag the right side |
| Fire | left click (hold) | FIRE |
| Reload | R | RELOAD |
| Run | Shift | joystick all the way |
| Jump / pause | Space / Esc | – |
Two kinds of enemy
| Enemy | How many | Health | How it fights |
|---|---|---|---|
| Machine-gunner (green camo) | 4 | 100 | bursts of 4 shots, 4–8 damage per hit, chases you |
| Sniper (tan uniform) | 21 | 80 | one heavy shot (12–20) every 2–3 s, up to 30 m, holds position |
Every gunman stands still until he sees you. Then he raises his rifle and fires – you see the muzzle flash and hear the shot from his direction. You have 100 health, so a sniper's shot takes away up to a fifth of it.
- Machine-gunners fire from about 15 metres and come after you when you break line of sight. Wait for them at a corner with the crosshair at head height.
- Snipers never leave their spot but see you from very far. Do not stand still in their line: walk or run across a corridor and they miss far more often.

The AK rifle
The AK is the rifle from the original game: fully automatic, about ten rounds a second, 30 rounds per magazine, and a reload of about two seconds.
- Aim for the head. A head hit does almost three times the damage of a body hit; two head hits drop any gunman, and a head-shot kill scores 750 instead of 500.
- Short bursts. Holding the trigger empties the magazine in three seconds.
- Reload behind cover. Press R when no one can see you.

Ammo and health
| Item | What it gives | How many |
|---|---|---|
| Spare magazine | +60 rounds | 10 in the building |
| Spare AK (near the start) | +90 rounds | 1 |
| Health pack | +40 health (max 100) | only 4 |
You start with 30 rounds in the rifle and 90 spare. That is enough if you do not spray, and the magazines along the way keep you going. Health packs are rare – take one only when you are hurt.

Reaching the exit
The green arrow at the top of the screen always points to the exit on the far side of the building. Clear the doorway of the last room, then walk into the green ring of light to finish.

12 stages
12 stages. Stage 1 is the original building exactly as in Thai Shooter. From stage 2 on, every stage is shuffled: you start somewhere new, the exit moves to the far side of the building, the gunmen and items are placed at random and the lights change – night shift, red alert, sunset, smoke and emergency light. Each stage brings more gunmen (from 25 up to 45) and more machine-gunners. Reaching an exit gives you +30 health and +30 rounds for the next stage.
Scoring for the world top 10
| Event | Points |
|---|---|
| Gunman killed | 500 |
| Killed with a head shot | 750 |
| Sniper bonus | +100 |
| Reaching a stage exit | 2,000 |
| Stage time bonus | 10 per second under 3:00 |
| Clearing all 12 stages | 10,000 |
| Health bonus at the end | 20 per point of health left |
The best runs balance both: take down the gunmen on your path with head shots, keep your health high and head for the exit without exploring dead ends.