SKY ACE Guide: Power-ups, Kamikaze Divers and Every Boss
SKY ACE is a free 3D vertical air combat shooter: take off from an air base or a carrier, fight through six stages and shoot down six giant bosses. This guide explains the power-ups, the kamikaze divers and how to beat every boss.
The basics
You fly the AP-2V Neptune. Hold Space (or Z) to fire and use the arrow keys or WASD to fly (hold Shift to fly slowly). On a phone, touch and drag â your guns fire while your finger is on the screen. You have three planes; each plane has an armour bar, so one bullet never ends the game.

Cockpit view
Press C (VIEW on a phone) to fly from the pilot's seat. Put enemies inside the yellow gunsight ring, watch the armour gauge and the artificial horizon, and press C again for the top view â the top view shows more of the screen when the bullets get thick.

Power-ups
| Item | What it does |
|---|---|
| POW (red) | +1 gun level: twin â four guns â angled â wide spread â homing missiles |
| BOMB (blue) | +1 bomb (max 6) |
| +HP (green) | repairs 40% armour |
| WING (teal) | two wingmen for 20 seconds |
| SHLD (purple) | shield for 10 seconds |
| 1UP (pink) | one more plane |
| RAPID (orange) | rapid fire, 15 seconds |
| 2X (gold) | double score, 20 seconds |
| â medal | 500 points |
POW boxes come from finished formations and from bombers, so shoot every plane of a formation, not just the closest one.
Kamikaze divers

- Divers fly in, stop and aim â a red dashed line shows their path.
- Slide sideways out of the line; they turn only a little once they dive.
- Shooting a diver before it aims is worth 300 points and is the safest choice.
The STORM RAIDER mid-boss
Halfway through each stage the STORM RAIDER heavy bomber attacks with fans, homing missiles and crossfire. It flies away after about 30 seconds â shoot its six turrets first for 2,000 points each.
The six bosses
Every boss has three phases. Below two-thirds of its armour it fires two attacks at once and calls escorts; below one-third it fires three. Turrets on a boss can be destroyed one by one.
- Giant Bomber (Coral Sea) â fans, bullet rain and rings. Stay below a wing, not under the nose.
- Battleship (Island Chain) â exploding shells burst into rings: move away from a shell before it pops. Find the gap in the bullet wall.
- Flying Fortress (Storm Front) â spirals and kamikaze escorts. Circle slowly with the spiral.
- Aircraft Carrier (Carrier Fleet) â launches divers from its deck. Kill them early, then hit the deck.
- Lava Fortress (Volcano Isle) â a twin cannon, crossfire and walls. Destroy the four corner turrets first.
- Sky Fortress (final) â seven turrets and every attack in the game. Save bombs for its final phase.

Score tips
- Clearing a stage gives a stage bonus, an armour bonus (50 points per armour %) and 10,000 for no lost planes.
- Turrets are worth 2,000 each â more than most planes.
- A POW at full power is worth 2,000 points.