Quake Champions Review: Score, Pros and Cons (2017)
Quake Champions, released in 2017, brought the arena formula back with champions that have unique abilities. It kept the fast movement of Quake III Arena while adding a modern structure and an eSports focus.
What works
- Movement and weapons remain fast and satisfying.
- Champion abilities add variety and encourage experimentation.
What does not
- Player numbers dropped quickly, and the game struggled to build a steady community.
- Some champions felt unbalanced at launch.
| Category | Score |
|---|---|
| Gameplay and shooting | 8.5/10 |
| Visuals and sound | 8/10 |
| Content and modes | 6.5/10 |
| Multiplayer and community | 6/10 |
| Value for money | 7/10 |
Our scores are editorial ratings out of 10, based on each game's design and reported features. They are not a record of hands-on play sessions on this site.
Who should play it
Fans of arena shooters who enjoy hero abilities and fast movement.
Verdict
A promising revival that did not keep its audience. Our score: 7.0 out of 10.
Tips for choosing a champion
Try a few champions in casual matches to find one whose ability suits your style. Some champions focus on speed, others on control or damage, so pick one that complements your aim. Learn the cooldown of each ability and use it when it can change the outcome of a fight rather than as a reflex.
Where the game fits today
The game remains a useful example of how a classic arena formula can be updated with hero abilities. Its fast movement still feels good, even though the community has been smaller than the original games hoped for.
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