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Metro: Last Light Review: Score and Verdict (2013)

Metro: Last Light Review: Score and Verdict (2013)

Metro: Last Light, released in 2013, continues the story of Artyom in the Moscow metro. It improves on its predecessor with better shooting, more stealth options and a stronger focus on atmosphere.

What works

What does not

CategoryScore
Gameplay and shooting8.5/10
Visuals and sound9.5/10
Content and modes8/10
Multiplayer and community6/10
Value for money8.5/10

Our scores are editorial ratings out of 10, based on each game's design and reported features. They are not a record of hands-on play sessions on this site.

Who should play it

Players who enjoy atmospheric shooters and story-driven survival.

Verdict

A stronger sequel with excellent atmosphere. Our score: 8.5 out of 10.

Tips for stealth and combat

Use darkness and cover to move past enemies, and choose a quiet approach when you have limited ammunition. Lights can give you away, so check your surroundings before switching on your flashlight. The combat is more capable than in the first game, but stealth is often the safer choice.

Story and setting

The story continues Artyom's journey and explores the tensions between the stations. Listen to the conversations in the stations, because they add context to the larger conflict and to the choices you face.

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