Metro Exodus Review: Score, Pros and Cons (2019)
Metro Exodus, released in 2019, takes Artyom out of the Moscow metro for the first time. Its semi-open levels, day and night cycle and train journey across Russia give the series more room to explore.
What works
- Semi-open levels let players choose routes and approaches.
- The day and night cycle changes how enemies behave and how the world looks.
What does not
- Some open areas feel empty, and the crafting and stealth systems are uneven.
| Category | Score |
|---|---|
| Gameplay and shooting | 8.5/10 |
| Visuals and sound | 9/10 |
| Content and modes | 8.5/10 |
| Multiplayer and community | 6/10 |
| Value for money | 8/10 |
Our scores are editorial ratings out of 10, based on each game's design and reported features. They are not a record of hands-on play sessions on this site.
Who should play it
Fans of the series who want more exploration within a survival shooter.
Verdict
An ambitious expansion of the series with memorable moments. Our score: 8.5 out of 10.
Tips for the semi-open levels
Each level offers several routes, so take time to scout before moving. Check the day and night cycle, because enemies behave differently and the light can help or hinder you. Use your map and notes to plan a route that matches the time of day.
The train journey
The train between areas is a central part of the story. Use the time on board to upgrade your gear, talk to your crew and prepare for the next region. The journey gives the game a sense of travel that the earlier games did not offer.
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