Overwatch Review: Score and Verdict (2016)
Overwatch, released in 2016, is a team shooter built around a roster of heroes with distinct roles. Its objective-based modes, colourful art style and strong character design made it one of the most influential team games of its time.
What works
- Heroes are distinct, memorable and well balanced for team composition.
- Objective modes such as payload and control reward teamwork.
- The animated shorts and art style give the game a clear identity.
What does not
- The competitive scene can be frustrating when team members do not cooperate.
- The game has since been succeeded by Overwatch 2, so newer features live there.
| Category | Score |
|---|---|
| Gameplay and shooting | 9/10 |
| Visuals and sound | 9/10 |
| Content and modes | 8.5/10 |
| Multiplayer and community | 8.5/10 |
| Value for money | 8.5/10 |
Our scores are editorial ratings out of 10, based on each game's design and reported features. They are not a record of hands-on play sessions on this site.
Who should play it
Fans of team games who like heroes with personality and objective-based fights.
Verdict
A landmark team shooter with excellent heroes and art. Our score: 9.0 out of 10.
Tips for choosing heroes
Start with heroes that have simple abilities and clear roles, such as a damage hero with a strong primary weapon or a support hero who heals. Learn the objectives of each map before you push, because a payload or control point can decide a match even when the kills are even. Watching a few matches from experienced players helps you understand how the team fits together.
Why the art and heroes stand out
Each hero has a silhouette, colour palette and voice lines that make them easy to recognise on a crowded screen. The short animated stories added around the heroes gave the game a personality beyond the matches, which helped it build a loyal following among players and fans of animation alike.
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