STAGE 1/15
ENEMIES 0/0
SCORE 0
0:00
HEALTH100
RIFLE
30 / 150
PRASANSOFT PRESENTS
Enemy

Enemy soldiers hold the harbour. Clear 15 stages, use cover, and reach the extraction point.

WASD move · Mouse aim · Click shoot · R reload · Shift run · Space jump

FIRE
RELOAD
Prasansoft ▶▼ طريقة اللعب والنصائح والمزيد

Enemy

Clear 15 stages of enemy gunmen across a night-time harbour and reach the extraction.

The harbour is held by enemy gunmen. Each stage is a new layout of the Night City docks: wooden piers, brick pubs, a lighthouse, fish stalls, parked trucks and a seawall around the edge. You start in the middle with an AKM rifle, and one job: clear the squad. When the last gunman falls, a green extraction beacon lights up. Step into it to move on to the next stage.

Enemy uses the gunmen of Thai Shooter 2.0, the Prasansoft game of 2013, and the AKM with your own hands from the same game, along with its gunshot sounds. The harbour itself is built from the Night City Dock Pack, so no two stages look the same.

Gunmen spot you from across the street and fire bursts. Machine-gunners spray at close range; snipers hit hard from far away. Use the piers, trucks and pub walls as cover, reload when it is quiet, and pick up the green ammo and red-cross health packs. Fifteen stages later, you either escape or fall.

📘 Read the full Enemy guide: gunman tactics, AKM tips and how to score for the world top 10

▲ العب Enemy الآن

إعلان

طريقة اللعب

الحركةلوحة المفاتيحاللمس
MoveW A S D or arrowsleft thumb (joystick)
Look / aimmousedrag the right side
Fire (hold)left clickFIRE button
ReloadRRELOAD button
RunShiftpush the joystick all the way
JumpSpace–
PauseEsc–

Click PLAY to lock the mouse; press Esc to pause. Turn the sound up to hear the gunfire across the harbour.

Gunmen, rifle and pickups

The harbour

Piers and the seawall

Wooden piers and a stone seawall run around the edge of the harbour. The water is the edge of the map – you cannot go past the wall.

Enemy – Enemy – Piers and the seawall
Enemy – Piers and the seawall

Streets between the pubs

Brick pubs, stores and a fire station line the streets. Doorways and corners give cover, but gunmen wait behind them.

Enemy – Enemy – Streets between the pubs
Enemy – Streets between the pubs

Lighthouse and fish stalls

Tall lighthouse towers and fish stalls stand among the crates, lobster traps and iced boxes – good cover close to the water.

Enemy – Enemy – Lighthouse and fish stalls
Enemy – Lighthouse and fish stalls

Trucks and cars

Parked cars, flatbeds and ice trucks block the roads. Snipers like the open spaces between them.

Enemy – Enemy – Trucks and cars
Enemy – Trucks and cars

Later stages

From stage 8 on there are more gunmen, and the sniper fire is stronger. Stay on the move and keep the beacon in mind.

Enemy – Enemy – Later stages
Enemy – Later stages

نصائح وحيل

إعلان

الأسئلة الشائعة

Is Enemy free?

Yes. It is free to play in your browser with no download and no sign-up. Ads are shown only on the page below the game, never during play.

How is the score counted?

300 points for each gunman (600 for a head-shot kill). Clearing a stage adds 1,000 points and a time bonus of 15 points for every second under 90 seconds, and finishing stage 15 adds 5,000 points plus 20 points for each health point left. Good scores go into the world TOP 10.

How do I play on my phone?

Move with your left thumb (a joystick appears where you touch), drag on the right side to look around, and press FIRE and RELOAD. Push the joystick all the way to run.

Is this the original game?

No. Enemy is a new browser game built from the Night City Dock Pack and the gunmen and rifle of Thai Shooter 2.0, a Prasansoft PC game from 2013. It is not a copy of that game.

What happens when my health runs out?

The game ends and shows the stage you reached, your kills, time and score. Press PLAY AGAIN to start from stage 1.

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PIRATE RUN · KID SHOOTER · SPACE SHOOTER · TANK CITY · BLOCKO · SKY ACE · robotShock · DarkBIO · Sweet Bullet · Desert Storm · تعلّم الكتابة · الأدلة