Super Mario Bros. Famicom review

1985 · Nintendo · Platformer · Updated 2026-10-22

9.5/10

The game that defined the side-scrolling platformer and taught a generation how to jump.

Super Mario Bros. is the cornerstone of the Famicom library. Mario runs right through eight worlds, stomping Goombas, breaking bricks and hunting for hidden pipes and warp zones. Every stage is designed as a short lesson in timing and exploration, and the controls are so responsive that the game still feels fair today.

What makes it timeless is how little it explains. The first stage teaches you that mushrooms grow you, that question blocks hide coins, and that falling into a pit costs a life, all without a word of text. The level design rewards curiosity, and secrets like the warp pipes in World 1 made players talk to each other for years.

The Famicom version is the original experience. The soundtrack is one of the most recognised pieces of game music ever written, and the jump physics set the standard that later platformers copied for decades.

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